Power At Sea

Power At Sea

European cover art
Publisher(s)
Composer(s) Kris Hatleid[1]
Platform(s) Commodore 64
Release date(s)
Genre(s) Submarine simulation[1]
Mode(s) Single-player

Power At Sea is a computer game developed by Accolade in 1988 for the Commodore 64.

Contents

Plot

This game is a simulation of the Battle of Leyte Gulf, in which the Japanese attempt to capture the Pacific during World War II. The player commands a battleship, an aircraft carrier, and a troop ship, to launch naval gun barrages against enemy cave emplacements and direct assault forces to capture beachheads in enemy-held territory.[2]

Reception

The game was reviewed in 1988 in Dragon #138 by Hartley, Patricia, and Kirk Lesser in "The Role of Computers" column. The reviewers gave the game 3 out of 5 stars.[2]

References

  1. ^ a b c d e f Power At Sea at GameFAQs
  2. ^ a b Lesser, Hartley, Patricia, and Kirk (October 1988). "The Role of Computers". Dragon (138): 70–75. 

External links